cleanup(RenderDevice const &device) | castor3d::SubmeshComponent | |
clone(Submesh &submesh) const override | castor3d::InstantiationComponent | virtual |
end() const | castor3d::InstantiationComponent | inline |
end() | castor3d::InstantiationComponent | inline |
find(Material const &material) const | castor3d::InstantiationComponent | inline |
find(Material const &material) | castor3d::InstantiationComponent | inline |
gather(ShaderFlags const &shaderFlags, ProgramFlags const &programFlags, SubmeshFlags const &submeshFlags, MaterialRPtr material, TextureFlagsArray const &mask, ashes::BufferCRefArray &buffers, std::vector< uint64_t > &offsets, ashes::PipelineVertexInputStateCreateInfoCRefArray &layouts, uint32_t ¤tBinding, uint32_t ¤tLocation) override | castor3d::InstantiationComponent | virtual |
getID() | castor3d::SubmeshComponent | inline |
getMaxRefCount() const | castor3d::InstantiationComponent | |
getProgramFlags(Material const &material) const override | castor3d::InstantiationComponent | virtual |
getRefCount(MaterialRPtr material) const | castor3d::InstantiationComponent | |
getSubmeshFlags(Pass const *pass) const | castor3d::SubmeshComponent | inlinevirtual |
getThreshold() const | castor3d::InstantiationComponent | inline |
getType() const | castor3d::SubmeshComponent | inline |
getUsageFlags() const | castor3d::SubmeshComponent | inlinevirtual |
initialise(RenderDevice const &device) | castor3d::SubmeshComponent | |
InstanceDataMap typedef | castor3d::InstantiationComponent | |
InstantiationComponent(Submesh &submesh, uint32_t threshold=1u) | castor3d::InstantiationComponent | explicit |
isInstanced(MaterialRPtr material) const | castor3d::InstantiationComponent | |
isInstanced() const | castor3d::InstantiationComponent | |
Name | castor3d::InstantiationComponent | static |
needsUpdate() | castor3d::SubmeshComponent | inline |
ref(MaterialRPtr material) | castor3d::InstantiationComponent | |
SubmeshComponent(Submesh &submesh, castor::String const &type, uint32_t id) | castor3d::SubmeshComponent | |
unref(MaterialRPtr material) | castor3d::InstantiationComponent | |
upload() | castor3d::SubmeshComponent | |
~SubmeshComponent() noexcept=default | castor3d::SubmeshComponent | virtual |