Castor3D 0.12.0
Multiplatform 3D engine
|
Liste complète des membres de castor3d::shader::SurfaceT< FlagT >, y compris les membres hérités :
clipPosition | castor3d::shader::SurfaceT< FlagT > | |
create(sdw::Vec2 clip, sdw::Vec3 view, sdw::Vec3 world, sdw::Vec3 normal) | castor3d::shader::SurfaceT< FlagT > | |
create(sdw::Vec2 clip, sdw::Vec3 view, sdw::Vec3 world, sdw::Vec3 normal, sdw::Vec3 texCoord) | castor3d::shader::SurfaceT< FlagT > | |
create(sdw::Vec3 world, sdw::Vec3 normal) | castor3d::shader::SurfaceT< FlagT > | |
declare(sdw::ShaderWriter &writer) | castor3d::shader::SurfaceT< FlagT > | static |
makeType(ast::type::TypesCache &cache) | castor3d::shader::SurfaceT< FlagT > | static |
SDW_DeclStructInstance(, SurfaceT) | castor3d::shader::SurfaceT< FlagT > | |
SurfaceT(sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled) | castor3d::shader::SurfaceT< FlagT > | |
texCoord | castor3d::shader::SurfaceT< FlagT > | |
viewPosition | castor3d::shader::SurfaceT< FlagT > | |
worldNormal | castor3d::shader::SurfaceT< FlagT > | |
worldPosition | castor3d::shader::SurfaceT< FlagT > |