allowCompression() const | castor3d::TextureSourceInfo | inline |
buffer() const | castor3d::TextureSourceInfo | inline |
config() const | castor3d::TextureSourceInfo | inline |
createInfo() const | castor3d::TextureSourceInfo | inline |
folder() const | castor3d::TextureSourceInfo | inline |
generateMips() const | castor3d::TextureSourceInfo | inline |
isBufferImage() const | castor3d::TextureSourceInfo | inline |
isFileImage() const | castor3d::TextureSourceInfo | inline |
isRenderTarget() const | castor3d::TextureSourceInfo | inline |
isVulkanImage() const | castor3d::TextureSourceInfo | inline |
layersToTiles() const | castor3d::TextureSourceInfo | inline |
name() const | castor3d::TextureSourceInfo | inline |
relative() const | castor3d::TextureSourceInfo | inline |
renderTarget() const | castor3d::TextureSourceInfo | inline |
sampler() const | castor3d::TextureSourceInfo | inline |
TextureSourceInfo(SamplerRes sampler, castor::Path folder, castor::Path relative, castor::ImageLoaderConfig loadConfig={ true, true, true }) | castor3d::TextureSourceInfo | |
TextureSourceInfo(SamplerRes sampler, castor::String name, castor::String type, castor::ByteArray data, castor::ImageLoaderConfig loadConfig={ true, true, true }) | castor3d::TextureSourceInfo | |
TextureSourceInfo(SamplerRes sampler, RenderTargetSPtr renderTarget) | castor3d::TextureSourceInfo | |
TextureSourceInfo(SamplerRes sampler, ashes::ImageCreateInfo const &createInfo) | castor3d::TextureSourceInfo | |
type() const | castor3d::TextureSourceInfo | inline |