Castor3D 0.12.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::GpuFrameEvent, y compris les membres hérités :
apply(RenderDevice const &device, QueueData const &queueData) | castor3d::GpuFrameEvent | inline |
getType() const | castor3d::GpuFrameEvent | inline |
GpuFrameEvent(GpuFrameEvent const &rhs) | castor3d::GpuFrameEvent | |
GpuFrameEvent(GpuFrameEvent &&rhs) | castor3d::GpuFrameEvent | |
GpuFrameEvent(EventType type) | castor3d::GpuFrameEvent | explicit |
operator=(GpuFrameEvent const &rhs) | castor3d::GpuFrameEvent | |
operator=(GpuFrameEvent &&rhs) | castor3d::GpuFrameEvent | |
skip() | castor3d::GpuFrameEvent | inline |
~GpuFrameEvent()=default | castor3d::GpuFrameEvent | virtual |