Castor3D 0.12.0
Multiplatform 3D engine
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Liste complète des membres de castor3d::shader::ShadowMapData, y compris les membres hérités :
declare(sdw::ShaderWriter &writer) | castor3d::shader::ShadowMapData | static |
getDirectionalLight(LightingModel const &lighting) const | castor3d::shader::ShadowMapData | |
getLinearisedDepth(sdw::Vec3 const &pos) const | castor3d::shader::ShadowMapData | |
getPointLight(LightingModel const &lighting) const | castor3d::shader::ShadowMapData | |
getSpotLight(LightingModel const &lighting) const | castor3d::shader::ShadowMapData | |
makeType(ast::type::TypesCache &cache) | castor3d::shader::ShadowMapData | static |
SDW_DeclStructInstance(C3D_API, ShadowMapData) | castor3d::shader::ShadowMapData | |
ShadowMapData(sdw::ShaderWriter &writer, ast::expr::ExprPtr expr, bool enabled) | castor3d::shader::ShadowMapData | |
viewToProj(sdw::Vec4 const &pos) const | castor3d::shader::ShadowMapData | |
worldToView(sdw::Vec4 const &pos) const | castor3d::shader::ShadowMapData |