Castor3D
0.12.0
Multiplatform 3D engine
castor3d
RenderTarget
castor3d::RenderTarget Liste des membres
Liste complète des membres de
castor3d::RenderTarget
, y compris les membres hérités :
addTechniqueParameters
(Parameters const ¶meters)
castor3d::RenderTarget
cleanup
(RenderDevice const &device)
castor3d::RenderTarget
countInitialisationSteps
() const
castor3d::RenderTarget
DefaultSamplerName
castor3d::RenderTarget
static
getCamera
() const
castor3d::RenderTarget
inline
getCuller
() const
castor3d::RenderTarget
inline
getCuller
()
castor3d::RenderTarget
inline
getCustomRenderPasses
() const
castor3d::RenderTarget
getGraph
()
castor3d::RenderTarget
inline
getHdrConfig
() const
castor3d::RenderTarget
getHdrConfig
()
castor3d::RenderTarget
getHdrConfigUbo
() const
castor3d::RenderTarget
inline
getHDRPostEffects
() const
castor3d::RenderTarget
inline
getIndex
() const
castor3d::RenderTarget
inline
getJitter
() const
castor3d::RenderTarget
inline
getName
() const
castor3d::RenderTarget
inline
getPixelFormat
() const
castor3d::RenderTarget
inline
getPostEffect
(castor::String const &name) const
castor3d::RenderTarget
getScene
() const
castor3d::RenderTarget
inline
getSemaphore
() const
castor3d::RenderTarget
inline
getShadowMaps
() const
castor3d::RenderTarget
getSize
() const
castor3d::RenderTarget
inline
getSRGBPostEffects
() const
castor3d::RenderTarget
inline
getSsaoConfig
() const
castor3d::RenderTarget
inline
getSsaoConfig
()
castor3d::RenderTarget
inline
getTargetType
() const
castor3d::RenderTarget
inline
getTechnique
() const
castor3d::RenderTarget
inline
getTexture
() const
castor3d::RenderTarget
inline
getToneMapping
() const
castor3d::RenderTarget
inline
getVelocity
() const
castor3d::RenderTarget
inline
getViewportType
() const
castor3d::RenderTarget
hasTechnique
() const
castor3d::RenderTarget
inline
initialise
(RenderDevice const &device, QueueData const &queueData, ProgressBar *progress=nullptr)
castor3d::RenderTarget
isInitialised
() const
castor3d::RenderTarget
inline
listIntermediateViews
(IntermediateViewArray &result) const
castor3d::RenderTarget
render
(RenderDevice const &device, RenderInfo &info, ashes::Queue const &queue, crg::SemaphoreWaitArray const &toWait={})
castor3d::RenderTarget
RenderTarget
(Engine &engine, TargetType type, castor::Size const &size, castor::PixelFormat pixelFormat)
castor3d::RenderTarget
resetSemaphore
()
castor3d::RenderTarget
setCamera
(CameraSPtr camera)
castor3d::RenderTarget
setExposure
(float value)
castor3d::RenderTarget
setGamma
(float value)
castor3d::RenderTarget
setJitter
(castor::Point2f const &value)
castor3d::RenderTarget
inline
setScene
(Scene &scene)
castor3d::RenderTarget
setSsaoConfig
(SsaoConfig const &config)
castor3d::RenderTarget
inline
setToneMappingType
(castor::String const &name, Parameters const ¶meters)
castor3d::RenderTarget
setViewportType
(ViewportType value)
castor3d::RenderTarget
update
(CpuUpdater &updater)
castor3d::RenderTarget
update
(GpuUpdater &updater)
castor3d::RenderTarget
upload
(ashes::CommandBuffer const &cb)
castor3d::RenderTarget
~RenderTarget
()
castor3d::RenderTarget
Généré le Vendredi 18 Mars 2022 21:28:51 pour Castor3D par
1.9.3