Castor3D 0.12.0
Multiplatform 3D engine
castor3d::RenderTarget Liste des membres

Liste complète des membres de castor3d::RenderTarget, y compris les membres hérités :

addTechniqueParameters(Parameters const &parameters)castor3d::RenderTarget
cleanup(RenderDevice const &device)castor3d::RenderTarget
countInitialisationSteps() constcastor3d::RenderTarget
DefaultSamplerNamecastor3d::RenderTargetstatic
getCamera() constcastor3d::RenderTargetinline
getCuller() constcastor3d::RenderTargetinline
getCuller()castor3d::RenderTargetinline
getCustomRenderPasses() constcastor3d::RenderTarget
getGraph()castor3d::RenderTargetinline
getHdrConfig() constcastor3d::RenderTarget
getHdrConfig()castor3d::RenderTarget
getHdrConfigUbo() constcastor3d::RenderTargetinline
getHDRPostEffects() constcastor3d::RenderTargetinline
getIndex() constcastor3d::RenderTargetinline
getJitter() constcastor3d::RenderTargetinline
getName() constcastor3d::RenderTargetinline
getPixelFormat() constcastor3d::RenderTargetinline
getPostEffect(castor::String const &name) constcastor3d::RenderTarget
getScene() constcastor3d::RenderTargetinline
getSemaphore() constcastor3d::RenderTargetinline
getShadowMaps() constcastor3d::RenderTarget
getSize() constcastor3d::RenderTargetinline
getSRGBPostEffects() constcastor3d::RenderTargetinline
getSsaoConfig() constcastor3d::RenderTargetinline
getSsaoConfig()castor3d::RenderTargetinline
getTargetType() constcastor3d::RenderTargetinline
getTechnique() constcastor3d::RenderTargetinline
getTexture() constcastor3d::RenderTargetinline
getToneMapping() constcastor3d::RenderTargetinline
getVelocity() constcastor3d::RenderTargetinline
getViewportType() constcastor3d::RenderTarget
hasTechnique() constcastor3d::RenderTargetinline
initialise(RenderDevice const &device, QueueData const &queueData, ProgressBar *progress=nullptr)castor3d::RenderTarget
isInitialised() constcastor3d::RenderTargetinline
listIntermediateViews(IntermediateViewArray &result) constcastor3d::RenderTarget
render(RenderDevice const &device, RenderInfo &info, ashes::Queue const &queue, crg::SemaphoreWaitArray const &toWait={})castor3d::RenderTarget
RenderTarget(Engine &engine, TargetType type, castor::Size const &size, castor::PixelFormat pixelFormat)castor3d::RenderTarget
resetSemaphore()castor3d::RenderTarget
setCamera(CameraSPtr camera)castor3d::RenderTarget
setExposure(float value)castor3d::RenderTarget
setGamma(float value)castor3d::RenderTarget
setJitter(castor::Point2f const &value)castor3d::RenderTargetinline
setScene(Scene &scene)castor3d::RenderTarget
setSsaoConfig(SsaoConfig const &config)castor3d::RenderTargetinline
setToneMappingType(castor::String const &name, Parameters const &parameters)castor3d::RenderTarget
setViewportType(ViewportType value)castor3d::RenderTarget
update(CpuUpdater &updater)castor3d::RenderTarget
update(GpuUpdater &updater)castor3d::RenderTarget
upload(ashes::CommandBuffer const &cb)castor3d::RenderTarget
~RenderTarget()castor3d::RenderTarget