Castor3D 0.12.0
Multiplatform 3D engine
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Espaces de nommage | |
namespace | castor3d |
Skeleton | |
static const uint32_t | castor3d::MaxBonesPerVertex = 8 |
castor3d::CU_DeclareSmartPtr (Bone) | |
castor3d::CU_DeclareSmartPtr (Skeleton) | |
castor3d::CU_DeclareVector (VertexBoneData, VertexBoneData) | |
Skinned vertex data array. Plus de détails... | |
castor3d::CU_DeclareVector (BoneSPtr, BonePtr) | |
Bone pointer array. Plus de détails... | |
castor3d::CU_DeclareMap (castor::String, BoneSPtr, BonePtrStr) | |
Bone pointer map sorted by name. Plus de détails... | |