Castor3D
..
|
Liste complète des membres de castor3d::ShaderProgramCache, y compris les membres hérités :
begin() | castor3d::ShaderProgramCache | inline |
begin() const | castor3d::ShaderProgramCache | inline |
cleanup() | castor3d::ShaderProgramCache | |
clear() | castor3d::ShaderProgramCache | |
createTextureVariables(ShaderProgram &program, PassFlags const &passFlags, TextureChannels const &textureFlags, ProgramFlags const &programFlags) const | castor3d::ShaderProgramCache | |
end() | castor3d::ShaderProgramCache | inline |
end() const | castor3d::ShaderProgramCache | inline |
getAutomaticProgram(RenderPass const &renderPass, PassFlags const &passFlags, TextureChannels const &textureFlags, ProgramFlags const &programFlags, SceneFlags const &sceneFlags, ComparisonFunc alphaFunc, bool invertNormals) | castor3d::ShaderProgramCache | |
getNewProgram(bool initialise) | castor3d::ShaderProgramCache | |
lock() const | castor3d::ShaderProgramCache | inline |
ShaderProgramCache(Engine &engine) | castor3d::ShaderProgramCache | explicit |
unlock() const | castor3d::ShaderProgramCache | inline |
~ShaderProgramCache() | castor3d::ShaderProgramCache |