Castor3D  ..
castor3d::Subdivider Liste des membres

Liste complète des membres de castor3d::Subdivider, y compris les membres hérités :

addFace(uint32_t a, uint32_t b, uint32_t c)castor3d::Subdividervirtual
addPoint(real x, real y, real z)castor3d::Subdivider
addPoint(castor::Point3r const &p_v)castor3d::Subdivider
addPoint(real *p_v)castor3d::Subdivider
cleanup()castor3d::Subdividervirtual
doAddGeneratedFaces()=0castor3d::Subdividerprotectedpure virtual
doInitialise()castor3d::Subdividerprotectedvirtual
doSetTextCoords(BufferElementGroup const &p_a, BufferElementGroup const &p_b, BufferElementGroup const &p_c, BufferElementGroup &p_d, BufferElementGroup &p_e, BufferElementGroup &p_f)castor3d::Subdividerprotected
doSetTextCoords(BufferElementGroup const &p_a, BufferElementGroup const &p_b, BufferElementGroup const &p_c, BufferElementGroup &p_p)castor3d::Subdividerprotected
doSubdivide(SubmeshSPtr p_submesh, bool p_generateBuffers, bool p_threaded)castor3d::Subdividerprotectedvirtual
doSubdivide()=0castor3d::Subdividerprotectedpure virtual
doSubdivideThreaded()castor3d::Subdividerprotected
doSwapBuffers()castor3d::Subdividerprotected
doTryAddPoint(castor::Point3r const &p_point)castor3d::Subdividerprotected
getPoint(uint32_t i) constcastor3d::Subdivider
getPoints() constcastor3d::Subdivider
getPointsCount() constcastor3d::Subdivider
isInMyPoints(castor::Point3r const &p_vertex, double p_precision)castor3d::Subdividervirtual
m_arrayFacescastor3d::Subdividerprotected
m_bGenerateBufferscastor3d::Subdividerprotected
m_bThreadedcastor3d::Subdividerprotected
m_mutexcastor3d::Subdividerprotected
m_pfnSubdivisionEndcastor3d::Subdividerprotected
m_pThreadcastor3d::Subdividerprotected
m_submeshcastor3d::Subdividerprotected
setSubdivisionEndCallback(SubdivisionEndFunction p_pfnSubdivisionEnd)castor3d::Subdividerinline
subdivide(SubmeshSPtr p_submesh, int p_occurences, bool p_generateBuffers=true, bool p_threaded=false)castor3d::Subdividervirtual
Subdivider()castor3d::Subdivider
SubdivisionEndFunction typedefcastor3d::Subdividerprotected
~Subdivider()castor3d::Subdividervirtual