Castor3D
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Liste complète des membres de castor3d::LightPassShadowTraits< LightType::ePoint >, y compris les membres hérités :
getDepthMapName() | castor3d::LightPassShadowTraits< LightType::ePoint > | inlinestatic |
getShadowMapName() | castor3d::LightPassShadowTraits< LightType::ePoint > | inlinestatic |
getTexture(shadow_pass_type &shadowMap) | castor3d::LightPassShadowTraits< LightType::ePoint > | inlinestatic |
getTypedLight(Light const &light) | castor3d::LightPassShadowTraits< LightType::ePoint > | inlinestatic |
light_pass_type typedef | castor3d::LightPassShadowTraits< LightType::ePoint > | |
light_type typedef | castor3d::LightPassShadowTraits< LightType::ePoint > | |
shadow_pass_type typedef | castor3d::LightPassShadowTraits< LightType::ePoint > |