Castor3D
..
castor3d
SceneNode
castor3d::SceneNode Liste des membres
Liste complète des membres de
castor3d::SceneNode
, y compris les membres hérités :
addChild
(SceneNodeSPtr p_child)
castor3d::SceneNode
attachObject
(MovableObject &p_object)
castor3d::SceneNode
attachTo
(SceneNodeSPtr p_parent)
castor3d::SceneNode
childrenBegin
()
castor3d::SceneNode
inline
childrenBegin
() const
castor3d::SceneNode
inline
childrenEnd
()
castor3d::SceneNode
inline
childrenEnd
() const
castor3d::SceneNode
inline
Count
castor3d::SceneNode
static
detach
()
castor3d::SceneNode
detachChild
(SceneNodeSPtr p_child)
castor3d::SceneNode
detachChild
(castor::String const &p_childName)
castor3d::SceneNode
detachChildren
()
castor3d::SceneNode
detachObject
(MovableObject &p_object)
castor3d::SceneNode
getAxisAngle
(castor::Point3r &p_axis, castor::Angle &p_angle) const
castor3d::SceneNode
inline
getChild
(castor::String const &p_name) const
castor3d::SceneNode
inline
getChildren
() const
castor3d::SceneNode
inline
getDerivedOrientation
() const
castor3d::SceneNode
getDerivedPosition
() const
castor3d::SceneNode
getDerivedScale
() const
castor3d::SceneNode
getDerivedTransformationMatrix
() const
castor3d::SceneNode
getObjects
() const
castor3d::SceneNode
inline
getOrientation
() const
castor3d::SceneNode
inline
getParent
() const
castor3d::SceneNode
inline
getPosition
() const
castor3d::SceneNode
inline
getScale
() const
castor3d::SceneNode
inline
getTransformationMatrix
() const
castor3d::SceneNode
hasChild
(castor::String const &p_name)
castor3d::SceneNode
isDisplayable
() const
castor3d::SceneNode
inline
isModified
() const
castor3d::SceneNode
inline
isVisible
() const
castor3d::SceneNode
m_children
castor3d::SceneNode
protected
m_derivedMtxChanged
castor3d::SceneNode
protected
m_derivedTransform
castor3d::SceneNode
protected
m_displayable
castor3d::SceneNode
protected
m_mtxChanged
castor3d::SceneNode
protected
m_objects
castor3d::SceneNode
protected
m_orientation
castor3d::SceneNode
protected
m_parent
castor3d::SceneNode
protected
m_position
castor3d::SceneNode
protected
m_scale
castor3d::SceneNode
protected
m_transform
castor3d::SceneNode
protected
m_visible
castor3d::SceneNode
protected
MovableObjectArray
typedef
castor3d::SceneNode
protected
node_const_iterator
typedef
castor3d::SceneNode
node_iterator
typedef
castor3d::SceneNode
object_const_iterator
typedef
castor3d::SceneNode
object_iterator
typedef
castor3d::SceneNode
objectsBegin
()
castor3d::SceneNode
inline
objectsBegin
() const
castor3d::SceneNode
inline
objectsEnd
()
castor3d::SceneNode
inline
objectsEnd
() const
castor3d::SceneNode
inline
onChanged
castor3d::SceneNode
pitch
(castor::Angle const &p_angle)
castor3d::SceneNode
roll
(castor::Angle const &p_angle)
castor3d::SceneNode
rotate
(castor::Quaternion const &p_quat)
castor3d::SceneNode
scale
(castor::Point3r const &p_s)
castor3d::SceneNode
SceneNode
(castor::String const &p_name, Scene &p_scene)
castor3d::SceneNode
SceneNodePtrStrMap
typedef
castor3d::SceneNode
protected
setOrientation
(castor::Quaternion const &p_orientation)
castor3d::SceneNode
setPosition
(castor::Point3r const &p_position)
castor3d::SceneNode
setScale
(castor::Point3r const &p_scale)
castor3d::SceneNode
setVisible
(bool p_visible)
castor3d::SceneNode
translate
(castor::Point3r const &p_t)
castor3d::SceneNode
update
()
castor3d::SceneNode
yaw
(castor::Angle const &p_angle)
castor3d::SceneNode
~SceneNode
()
castor3d::SceneNode
Généré le Samedi 30 Décembre 2017 00:23:52 pour Castor3D par
1.8.13