Castor3D
..
castor3d
UniformBuffer
castor3d::UniformBuffer Liste des membres
Liste complète des membres de
castor3d::UniformBuffer
, y compris les membres hérités :
begin
()
castor3d::UniformBuffer
inline
begin
() const
castor3d::UniformBuffer
inline
bindTo
(uint32_t index) const
castor3d::UniformBuffer
castor::TextWriter< castor3d::UniformBuffer >
class
castor3d::UniformBuffer
friend
cleanup
()
castor3d::UniformBuffer
createBinding
(ShaderProgram &program)
castor3d::UniformBuffer
createUniform
(UniformType type, castor::String const &name, uint32_t occurences=1)
castor3d::UniformBuffer
createUniform
(castor::String const &name, int occurences=1)
castor3d::UniformBuffer
inline
end
()
castor3d::UniformBuffer
inline
end
() const
castor3d::UniformBuffer
inline
getBinding
(ShaderProgram &program) const
castor3d::UniformBuffer
getBindingPoint
() const
castor3d::UniformBuffer
getStorage
() const
castor3d::UniformBuffer
inline
getUniform
(castor::String const &name) const
castor3d::UniformBuffer
inline
m_bindingPoint
castor3d::UniformBuffer
protected
m_bindings
castor3d::UniformBuffer
protected
m_buffer
castor3d::UniformBuffer
protected
m_listVariables
castor3d::UniformBuffer
protected
m_mapVariables
castor3d::UniformBuffer
protected
m_offset
castor3d::UniformBuffer
protected
m_storage
castor3d::UniformBuffer
protected
operator=
(UniformBuffer const &)=delete
castor3d::UniformBuffer
operator=
(UniformBuffer &&)=default
castor3d::UniformBuffer
removeUniform
(castor::String const &name)
castor3d::UniformBuffer
UniformBuffer
(UniformBuffer const &)=delete
castor3d::UniformBuffer
UniformBuffer
(UniformBuffer &&)=default
castor3d::UniformBuffer
UniformBuffer
(castor::String const &name, RenderSystem &renderSystem, uint32_t bindingPoint)
castor3d::UniformBuffer
update
() const
castor3d::UniformBuffer
~UniformBuffer
()
castor3d::UniformBuffer
virtual
Généré le Samedi 30 Décembre 2017 00:23:57 pour Castor3D par
1.8.13